There is a lot of BoardGameGeek 'Hotness' coming next week! Get yours pre-ordered in store now to make sure you don't miss out.
Civilization, Fallout, a GMless RPG/Choose your own adventure, Fantasy Flight's new generic RPG system, Battle for Rokugan, the amazing looking Charterstone, and some new Unlock! scenarios. I think I probably want them all!
Sid Meier's Civilization
Hotly anticipated, A New Dawn is a strategy board game in which two to four players act as the rulers of history's most memorable empires.
Over the course of the game, players will expand their domains, gain new technologies, and build many of humanity's greatest wonders. In the end, one nation will rise above all others to leave its indelible mark upon history.
This new game presents players with an undiscovered country to conquer, built from beautifully illustrated map tiles. These would-be conquerors construct and populate the map with barbarians, natural resources, and city-states, then formulate their plans for how they will shape this world to their vision. Their exact goals, however, change with each game. Agendas are detailed on victory cards, three of which are drawn during set up. Players race to become the first to accomplish one agenda on each of these victory cards, spreading throughout the world and ensuring their civilization's place as the greatest world power.
Fallout is a post-nuclear adventure board game for one to four players. Based on the hit video game series by Bethesda Softworks, each Fallout scenario is inspired by a familiar story from the franchise. Survivors begin the game on the edge of an unexplored landscape, uncertain of what awaits them in this unfamiliar world. With just one objective to guide them from the very beginning, each player must explore the hidden map, fight ferocious enemies, and build the skills of their survivor as they attempt to complete challenging quests and balance feuding factions within the game.
As they advance their survivors' stories, players come across new quests and individual targets, leading them to gain influence. Who comes out ahead depends on how keenly and aggressively each player ventures through the game; however, if a single faction is pushed to power too quickly, the wasteland will be taken for their own, and the survivors conquered along with it.
Legacy of Dragonholt
Gather your band of heroes and journey to the edge of the
The first game to use the Oracle system, Legacy of Dragonholt captures the spirit of a roleplaying game without needing a game master. This narrative game for one to six players allows players to build their own unique hero and embark on six noble quests. Battle goblins, foil the plot of an evil lord, and add a new story to your tale!
Prepare for Adventure
Before you first set out on your adventure, you must confront one of the most difficult questions in gaming: who will you become?
Explore The Realm
Once your journey begins, Legacy of Dragonholt combines two forms of gameplay between the comprehensive Village Book and the six quest books that provide the plotlines of your tales. Within Dragonholt Village, you will encounter many
Genesys RPG System
Blast hordes of reanimated skeletons with holy fire, explore new worlds in a steam-powered zeppelin, match wits with alien warlords, or invent your own entirely unique world. Unlimited adventure awaits you in a new roleplaying system limited only by your imagination!
Fantasy Flight Games new roleplaying game system compatible with any
The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the narrative dice system and core mechanics of the game, an overview of five different settings in which to place campaigns, and advice for Game Masters to craft a myriad of adventures with unparalleled freedom.
RRP TBC (c.£40?)
Battle for Rokugan
Conquer the realm and bring honour to your clan in Battle for Rokugan! This turn-based strategy game of conquest and mayhem puts players in the role of Rokugan daimyō struggling for control over the rich land of the Emerald Empire. Leaders must balance their resources, plan their attacks, and outwit their enemies to ensure their clan's victory. The land is there for the taking. The most honourable daimyō will win the day!
The prosperous Kingdom of
In Charterstone, a competitive legacy game, you construct buildings and populate a shared village. Building stickers are permanently added to the game board and become action spaces for any player to use. Thus, you start off with simple choices and few workers, but soon you have a bustling village with dozens of possible actions.
Your journey through Charterstone's many secrets will last twelve games, but it doesn't end there. Your completed village will be a one-of-a-kind worker-placement game with plenty of
Unlock! Mystery Adventures
Unlock! Mystery Adventures features three new "escape room" scenarios that you can play on your tabletop:
• The Nautilus' Traps: Attack by a sea monster during a dive, you seek shelter by opening an old hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.
• The House on the Hill: What's going on in this
• The Tonipal's Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the